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©2009-2010 *ArtistMeli
:iconartistmeli:

Artist's Comments

So, now that Codename: Sailor V is done, we're hard at work on the next project: Sailor Moon S! To make our lives easier, we wanted to have our cinematics work a lot like the dialogue scenes in new RPGs (like Persona 4 and Mana Khemia), where there are detailed portraits of the main characters in varying facial expressions... and I'm in charge of those portraits! :XD:

I wanted to try out a new technique, which I learned via this tutorial: [link] by *redheadstock. It allows me to use my original sketches to create a detailed sprite completely from scratch! And here's the proof: Sailor Moon from sketch to finished sprite.

I'm really excited that Sailor Moon S is going to include highly detailed all-original art like this! It's a huge step forward in making a quality game.

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:iconsawai159:
wow,god tut <3

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*Why does my heart cry?*
:iconartistmeli:
Yeah, it's really helped me in spriting, and now I'm even learning how to ink my sketches that way! It'll be really nice once I learn how to taper lines, but even without it, it makes the lines much more crisp and bold. It takes longer than inking by hand, but so far it seems to be worth it.

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Now having a GIANT COMMISSION SALE!!!: [link]
:iconsawai159:
But i still like it <3 As you know... "Nobody is perfect" ;D

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*Why does my heart cry?*

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March 20, 2009
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